ࡱ > k % bjbj 4> \\ P J J D $ A t : ( b b b b # # # >A @A @A @A @A @A @A $ 3C E dA k # dA J J b b yA J R b b >A >A = " @ b ܾi~ X > " *A A 0 A ? F t F D @ F @ # " E ] q # # # dA dA # # # A F # # # # # # # # # > : SPEEDER CAR DERBY OFFICIAL RULES This event is to design, build and race a Star Wars type Speeder Car. Your vehicle is to basically be a push car, which is enclosed to resemble a Star Wars type Speeder car. HYPERLINK "http://www.perspectx.com/store/prodimages/LP0037.jpg" \t "_blank" HYPERLINK "http://www.bing.com/images/search?q=Star+Wars+Land+Speeders&view=detail&id=A14E5C80750111BE234EAB8866EF1F6ECEC5F901&first=0&FORM=IDFRIR" Speeder car racing is a fun and exciting event. It is a competition but the main goal is to teach teamwork, inspire creativity, and have fun! Safety: All racers must wear an appropriate helmet that fits properly. (bicycle helmets are permitted) All racers must wear shoes that cover the entire foot and are appropriate for operating the steering mechanism. Gloves, elbow pads and kneepads are allowed. It is recommended that long pants and a long-sleeve shirt be worn. Race officials will disqualify any Speeder car deemed unsafe, or racer who fails to be appropriately attired or acts in an unsafe way. Specifications of Speeder cars: The Speeder car must be made by Boy Scouts, parents, and leaders Length 48 minimum to 72 maximum. Your Speeder car must fit in an inspection box that is 50 x 72. Wheelbase 48 minimum to 54 maximum, centerline to centerline. Axle width: 30 - 35 from outside to outside. Front axle must be secured to frame with nuts and bolts so as not to work loose. Two 2x4 inch steering blocks must be fastened to the frame, 1/2 inch from the centerboard to limit the turning radius. The judges should not be able to insert more than eight quarters between the blocks and centerboard. Overall wheel diameter must not exceed 16 inches and solid rubber tires only Wheels must be bolted on (a solid rod axle-required). If threaded axles are used, secure nuts with cotter pins or wire. Each Speeder car must have 4 wheels. Construction: Cars need to be made of wood, and or plywood, assembled with screws or nuts and bolts (NO nails will be permitted on any part of the car and no cars can be made out of pipe, except the Speeder bar). Preferably steering is done with the feet that are placed on the front axle and by holding the rope fastened to the front axle. Approval of other steering mechanisms will be at the discretion of the judges on race day. Seat: must have a sturdy seat with a backrest. You may use an aluminum lawn chair for a seat frame as long as it is supported beneath by the wood car frame.. It must be bolted in place. Push bar: A sturdy push bar must be install at the back of the car high enough for the boys to push comfortably and far enough back so boys will not trip over the rear axle while pushing. The push bar shall be wide enough to accommodate 3 boys and must be securely bolted to the rear of the Speeder car If the push bar is made of pipe or tubing the ends must have safety caps. The push bar may extend 18 beyond the rear of the Speeder car frame. The push bar may extend beyond the width of the Speeder car by 18 on either side of the car.(max push bar width is 6 feet.) Brake: must have a working brake as shown on diagram, and are MANDATORY. Seatbelt: Speeder car must have an adequate and working automotive safety belt or 2 inch Velcro that will secure any size Scout. (Judges will be checking for safety!) (Seatbelt must have a quick release buckle to compete in the relay race). Paint: Speeder cars can be painted any colors or with any designs that are in good taste. All cars will be inspected before the race. Be creative!!!! Speeder car Inspection & Registration All Speeder cars must pass official inspection by the judging officials to be eligible to enter the Derby race. Inspection will take place prior to the race. Each car will be carefully inspected to see that it complies with all car specifications. If a car does not pass inspection, the faults will be identified so that the owner may correct them before the race (or the unit can place another car up for inspection). Cars which cannot pass inspection will not be allowed to compete. Registration forms will be filled out at the inspection station before the race. Rules for the race may be changed by the Race Committee, as deemed necessary, and announced at the time the event is scheduled to run. Cars must be Scout-powered only! No driver operated mechanisms (pedal, motors, etc) will be allowed. Each boy while participating in the race will wear a protective head covering such as a football helmet, racing helmet, etc., with a chin strap. Gloves, kneepads and elbow pads are recommended for safety, but not required. All protective gear to be supplied by the unit. Teams are a minimum of 2 to a maximum of 4 Scouts per team. Adult help may be requested to help run the derby. Bring the Speeder car to the inspection station to be checked in. Cars and drivers go to the registration table where the names and cars will be recorded. As the announcer calls the names, each team reports to the starting line. Race is timed by the officials Scouts are only allowed on the track during their race(s). Teams may run more than twice if time allows. Races: Speeder cars are raced one at a time. Speeder cars will race in the order in which they have registered. A successful run consists of a clean start, rolling through the course, and crossing the finish line. Each driver will have up to 2 opportunities to complete a successful run. The time of the first successful run will be recorded. If no successful run is completed the driver will not have a time for the race. In the case of an unsuccessful run, the driver will return to the starting area and have a rerun after all other drivers have completed their first run. If the driver touches the ground at any time from the start of the race until the Speeder car has crossed the finish line, this will be considered an unsuccessful run. Successive runs by a single Speeder car maybe made with different drivers. Each Speeder car will continue racing until all drivers in the patrol have completed their runs. Damage occurring during a race: If a car is damaged during a race, it will be removed from the racing order until it is deemed ready to operate safely. Speeder cars that are damaged during the race may be repaired in the quarantine area. The repairs must be supervised by a race official. The Speeder car may be modified only to the extent required to repair the damage to be returned to a safe-operating condition. Major modifications, as determined by the judges, will not be allowed. If the Speeder car cannot be repaired, only the successful runs already completed will be used to calculate the average time. No tools or materials will be provided. Be prepared with an emergency kit. THE RACE: Push the car approx 250 yards, around the race track. Start at the starting line and race up the drive, around the pole in the center courtyard, and back down the drive to the finish line. Awards 1st, 2nd, and 3rd place trophies will be awarded. Best Car Design for paint color, theme, and detailing will also be awarded. This is a sample of a Speeder car. Feel free to use this design if you wish however other designs may be entered in the derby as long as all safety areas will pass inspection. Speeder cars entered in the Derby should be enclosed cars. Box in Speeder car for painting and decoration. SPEEDER CAR SPECS AND PLANS " # ! " # $ * + T {{h{WF hr h